Prime Focus designs ‘G.I. JOE: The Rise of Cobra‘ VFX shots

Prime Focus designs ‘G.I. JOE: The Rise of Cobra‘ VFX shots

MUMBAI: Prime Focus VFX, formerly known as Frantic Films VFX, has contributed 124 visual effects shots for the Stephen Sommers directed film, G.I. JOE: The Rise of Cobra.

Prime Focus‘ Los Angeles, Winnipeg and Vancouver visual effects studios provided expertise in previz, digital environments, fluid simulation and high-volume particle rendering for the film‘s action-packed finale sequence involving a complicated aerial scene.

 

Prime Focus roughly contributed 70 visual effects shots for the finale‘s aerial sequence which features a plane being eaten away by Nanomites, a US developed bio-weapon usurped by evil forces that disintegrates metal on contact.

Said Prime Focus VFX senior visual effects supervisor and president Chris Bond, "This sequence was particularly challenging because we weren‘t relying on any aerial photography, which would be nearly impossible to shoot at these speeds, but instead created nearly everything digitally - the plane, sky, clouds and the destructive Nanomites that eat away the plane."

In addition to developing a custom toolset to generate 3D cloud and sky environments, Prime Focus built a Nanomite animation pipeline and a hybrid matte painting, environment and 3D animation pipeline.

"We created a system whereby no single shot lives as a whole, but rather as a collection of project, sequence or shot assets," explained Chris Harvey, the visual effects supervisor for Prime Focus VFX in Vancouver.