NEW DELHI: Covid2019 turned out to be a rather interesting and better time for the e-sports ecosystem, leading to large jumps in user numbers as well as tournament viewership and Yash Pariani’s Indian Gaming League was one of the beneficiaries there.
In the third episode of Media Minds 2, Pariani sits down to talk about how the lockdown led to a rise in the popularity of e-sports and catalysed the way for its further growth, going ahead.
Speaking about the same, Pariani shares, “Casual games will definitely see higher traction compared to your expert first-person shootouts or your strategy games; that has got the highest number of traction during the lockdown. Ludo will be number one, second will probably be PubG and followed by Call of Duty. I would say these three games, based on our platforms and statistics have seen the largest growth as well.”
On his future plans for IGL, Pariani quips, “Eventually, our goal is to have multiple best teams with our roster but for that, we wanted to first identify all the players. So, within the nearby future, we want to ensure that we have multiple tournaments occurring where we are able to give casual gamers a chance to actually prove their worth and climb our leaderboards. Based on that, we will be able to help identify who are the consistent players that are performing better than others and then establish and help those players and curate an international future for them as well, as a career option so that they can take part and represent India in future tournaments.”
Watch the complete episode here: